@@ -392,7 +392,7 @@ internal sealed class NvidiaGpu : GenericGpu
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if (isMatch && D3DDisplayDevice.GetDeviceInfoByIdentifier(deviceId, out D3DDisplayDevice.D3DDeviceInfo deviceInfo))
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{
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int nodeSensorIndex = (_loads?.Length ?? 0) + (_powers?.Length ?? 0);
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int memorySensorIndex = 3; // There are three normal GPU memory sensors.
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int memorySensorIndex = 4; // There are 4 normal GPU memory sensors.
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_d3dDeviceId = deviceId;
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