Update NvidiaGpu.cs

Some small changes.
This commit is contained in:
PhyxionNL
2021-06-23 15:30:34 +02:00
parent 6561275202
commit 9dc90f1ff7
@@ -614,29 +614,10 @@ namespace LibreHardwareMonitor.Hardware.Gpu
return r.ToString();
}
private void SoftwareControlValueChanged(IControl control)
{
int coolerId = -1;
int index = control.Sensor.Index;
GPUCooler[] coolers = _physicalGpu.CoolerInformation.Coolers.ToArray();
if (coolers.Length > index)
{
GPUCooler cooler = coolers[index];
coolerId = cooler.CoolerId;
}
_physicalGpu.CoolerInformation.SetCoolerSettings(coolerId, CoolerPolicy.Manual, (int)control.SoftwareValue);
}
private void ControlModeChanged(IControl control)
{
switch (control.ControlMode)
{
case ControlMode.Undefined:
{
return;
}
case ControlMode.Default:
{
RestoreDefaultFanBehavior(control.Sensor.Index);
@@ -654,19 +635,45 @@ namespace LibreHardwareMonitor.Hardware.Gpu
}
}
private void SoftwareControlValueChanged(IControl control)
{
int coolerId = -1;
int index = control.Sensor?.Index ?? 0;
try
{
GPUCooler[] coolers = _physicalGpu.CoolerInformation.Coolers.ToArray();
if (coolers.Length > index)
{
GPUCooler cooler = coolers[index];
coolerId = cooler.CoolerId;
}
if (coolerId != -1)
_physicalGpu.CoolerInformation.SetCoolerSettings(coolerId, CoolerPolicy.Manual, (int)control.SoftwareValue);
}
catch (Exception e) when (e is NVIDIAApiException or NVIDIANotSupportedException)
{ }
}
private void RestoreDefaultFanBehavior(int index)
{
int coolerId = -1;
GPUCooler[] coolers = _physicalGpu.CoolerInformation.Coolers.ToArray();
if (coolers.Length > index)
try
{
GPUCooler cooler = coolers[index];
coolerId = cooler.CoolerId;
}
GPUCooler[] coolers = _physicalGpu.CoolerInformation.Coolers.ToArray();
if (coolers.Length > index)
{
GPUCooler cooler = coolers[index];
coolerId = cooler.CoolerId;
}
if (coolerId != -1)
_physicalGpu.CoolerInformation.RestoreCoolerSettingsToDefault(coolerId);
if (coolerId != -1)
_physicalGpu.CoolerInformation.RestoreCoolerSettingsToDefault(coolerId);
}
catch (Exception e) when (e is NVIDIAApiException or NVIDIANotSupportedException)
{ }
}
public override void Close()