Rework NIC / Network Reporting (#75)
* Rework NIC / Network Reporting * Switch to monotonic timer for calculating time deltas between reports. Relying on `DateTime` to calculate time deltas is dangerous as it would be susceptible to phenomena such as a user changing their time or leap seconds. The Stopwatch class allows us to get a monotonic timer if it exists. * Interface statistics reset on wake. Previously this would cause nonsensical negative values to be reported. The fix is to reset the internal state when the interface statistics have been reset. * Previously, interface hardware already seen when scanned would be re-registered causing zeros to be reported, so the fix is to keep track of what NICs have already been registered * Corollary, old interfaces were not closed when removed. * Document the code and constants used (eg: "800" is not indicative of converting bytes to bits and a ratio to a percentage). Hopefully it is much clearer. Thanks to @nickbabcock
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+44
-31
@@ -9,6 +9,7 @@
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*/
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using System;
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using System.Diagnostics;
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using System.Globalization;
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using System.Net.NetworkInformation;
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@@ -21,14 +22,14 @@ namespace OpenHardwareMonitor.Hardware.Nic
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private Sensor uploadSpeed;
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private Sensor downloadSpeed;
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private Sensor networkUtilization;
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private DateTime latesTime;
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private long lastTick;
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private long bytesUploaded;
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private long bytesDownloaded;
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private readonly NetworkInterface networkInterface;
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public Nic(NetworkInterface networkInterface, ISettings settings, int index)
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: base(networkInterface.Name, new Identifier("NIC",index.ToString(CultureInfo.InvariantCulture)), settings)
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public Nic(NetworkInterface networkInterface, ISettings settings)
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: base(networkInterface.Name, new Identifier("nic", networkInterface.Id), settings)
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{
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this.networkInterface = networkInterface;
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dataUploaded = new Sensor("Data Uploaded", 2, SensorType.Data, this, settings);
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@@ -43,7 +44,7 @@ namespace OpenHardwareMonitor.Hardware.Nic
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ActivateSensor(networkUtilization);
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bytesUploaded = NetworkInterface.GetIPStatistics().BytesSent;
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bytesDownloaded = NetworkInterface.GetIPStatistics().BytesReceived;
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latesTime = DateTime.Now;
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lastTick = Stopwatch.GetTimestamp();
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}
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public override HardwareType HardwareType
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@@ -64,37 +65,49 @@ namespace OpenHardwareMonitor.Hardware.Nic
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public override void Update()
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{
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DateTime newTime = DateTime.Now;
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float dt = (float)(newTime - latesTime).TotalSeconds;
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latesTime = newTime;
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IPv4InterfaceStatistics interfaceStats = NetworkInterface.GetIPv4Statistics();
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long newTick = Stopwatch.GetTimestamp();
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double dt = new TimeSpan(newTick - lastTick).TotalSeconds;
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IPv4InterfaceStatistics interfaceStats = NetworkInterface.GetIPv4Statistics();
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// Report out the number of GB (2^30 Bytes) that this interface has up/downloaded. Note
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// that these values can reset back at zero (eg: after waking from sleep).
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dataUploaded.Value = (float)(interfaceStats.BytesSent / (double)0x40000000);
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dataDownloaded.Value = (float)(interfaceStats.BytesReceived / (double)0x40000000);
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// Detect a reset in interface stats if the new total is less than what was previously
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// seen. While setting the previous values to zero doesn't encapsulate the value the
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// instant before the reset, it is the best approximation we have.
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if (interfaceStats.BytesSent < bytesUploaded || interfaceStats.BytesReceived < bytesDownloaded)
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{
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bytesUploaded = 0;
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bytesDownloaded = 0;
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}
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long dBytesUploaded = interfaceStats.BytesSent - bytesUploaded;
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long dBytesDownloaded = interfaceStats.BytesReceived - bytesDownloaded;
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uploadSpeed.Value = (float)dBytesUploaded / dt;
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downloadSpeed.Value = (float)dBytesDownloaded / dt;
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networkUtilization.Value = Clamp((float)Math.Max(dBytesUploaded, dBytesDownloaded) * 800 / NetworkInterface.Speed / dt, 0, 100);
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// Upload and download speeds are reported as the number of bytes transfered over the
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// time difference since the last report. In this way, the values represent the average
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// number of bytes up/downloaded in a second.
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uploadSpeed.Value = (float)(dBytesUploaded / dt);
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downloadSpeed.Value = (float)(dBytesDownloaded / dt);
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// Network speed is in bits per second, so when calculating the load on the NIC we first
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// grab the total number of bits up/downloaded
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long dbits = (dBytesUploaded + dBytesDownloaded) * 8;
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// Converts the ratio of total bits transferred over time over theoretical max bits
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// transfer rate into a percentage load
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double load = (dbits / dt / NetworkInterface.Speed) * 100;
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// Finally clamp the value between 0% and 100% to avoid reporting nonsensical numbers
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networkUtilization.Value = (float)Math.Min(Math.Max(load, 0), 100);
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// Store the recorded values and time, so they can be used in the next update
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bytesUploaded = interfaceStats.BytesSent;
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bytesDownloaded = interfaceStats.BytesReceived;
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dataUploaded.Value = ((float)bytesUploaded / 1073741824);
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dataDownloaded.Value = ((float)bytesDownloaded / 1073741824);
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}
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/// <summary>
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/// Clamps the specified value.
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/// </summary>
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/// <param name="value">The value.</param>
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/// <param name="min">The minimum.</param>
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/// <param name="max">The maximum.</param>
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/// <returns><see cref="System.Single"/>.</returns>
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private static float Clamp(float value, float min, float max)
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{
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if (value < min)
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return min;
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if (value > max)
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return max;
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return value;
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lastTick = newTick;
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}
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}
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}
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@@ -9,6 +9,8 @@ namespace OpenHardwareMonitor.Hardware.Nic
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{
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private readonly ISettings _settings;
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private List<Nic> _hardware = new List<Nic>();
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private readonly object _scanLock = new object();
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private readonly Dictionary<string, Nic> _nics = new Dictionary<string, Nic>();
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public NicGroup(ISettings settings)
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{
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@@ -20,10 +22,38 @@ namespace OpenHardwareMonitor.Hardware.Nic
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private void ScanNics(ISettings settings)
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{
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NetworkInterfaces = NetworkInterface.GetAllNetworkInterfaces();
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_hardware = NetworkInterfaces.Where(DesiredNetworkType)
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.Select((x, i) => new Nic(x, settings, i))
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.ToList();
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// If no network is marked up (excluding loopback and tunnel) then don't scan
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// for interfaces.
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if (!NetworkInterface.GetIsNetworkAvailable())
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{
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return;
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}
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// When multiple events fire concurrently, we don't want threads interferring
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// with others as they manipulate non-thread safe state.
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lock (_scanLock)
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{
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var networkInterfaces = NetworkInterface.GetAllNetworkInterfaces()
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.Where(DesiredNetworkType)
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.OrderBy(x => x.Name);
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var scanned = networkInterfaces.ToDictionary(x => x.Id, x => x);
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var newNics = scanned.Where(x => !_nics.ContainsKey(x.Key));
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var removedNics = _nics.Where(x => !scanned.ContainsKey(x.Key)).ToList();
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foreach (var nic in removedNics)
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{
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nic.Value.Close();
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_nics.Remove(nic.Key);
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}
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foreach (var nic in newNics)
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{
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_nics.Add(nic.Key, new Nic(nic.Value, settings));
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}
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_hardware = _nics.Values.OrderBy(x => x.Name).ToList();
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}
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}
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private void NetworkChange_NetworkAddressChanged(object sender, System.EventArgs e)
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@@ -46,9 +76,6 @@ namespace OpenHardwareMonitor.Hardware.Nic
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public string GetReport()
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{
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if (NetworkInterfaces == null)
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return null;
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var report = new StringBuilder();
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foreach (Nic hw in _hardware)
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@@ -75,8 +102,6 @@ namespace OpenHardwareMonitor.Hardware.Nic
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}
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}
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public NetworkInterface[] NetworkInterfaces { get; set; }
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public void Close()
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{
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NetworkChange.NetworkAddressChanged -= NetworkChange_NetworkAddressChanged;
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