Added fan control for Nvidia GPUs based on a patch by Christian Vallières.
This commit is contained in:
+44
-23
@@ -16,10 +16,11 @@
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The Initial Developer of the Original Code is
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Michael Möller <m.moeller@gmx.ch>.
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Portions created by the Initial Developer are Copyright (C) 2009-2010
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Portions created by the Initial Developer are Copyright (C) 2009-2011
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the Initial Developer. All Rights Reserved.
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Contributor(s):
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Christian Vallières
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Alternatively, the contents of this file may be used under the terms of
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either the GNU General Public License Version 2 or later (the "GPL"), or
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@@ -97,17 +98,17 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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internal enum NvThermalController {
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NONE = 0,
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GPU_INTERNAL,
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GPU_INTERNAL,
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ADM1032,
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MAX6649,
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MAX1617,
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LM99,
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LM89,
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LM64,
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MAX6649,
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MAX1617,
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LM99,
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LM89,
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LM64,
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ADT7473,
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SBMAX6649,
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VBIOSEVT,
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OS,
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VBIOSEVT,
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OS,
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UNKNOWN = -1,
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}
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@@ -127,14 +128,14 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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public uint DefaultMinTemp;
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public uint DefaultMaxTemp;
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public uint CurrentTemp;
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public NvThermalTarget Target;
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public NvThermalTarget Target;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 8)]
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internal struct NvGPUThermalSettings {
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public uint Version;
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public uint Count;
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[MarshalAs(UnmanagedType.ByValArray,
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[MarshalAs(UnmanagedType.ByValArray,
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SizeConst = NVAPI.MAX_THERMAL_SENSORS_PER_GPU)]
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public NvSensor[] Sensor;
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}
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@@ -201,10 +202,23 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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public NvCooler[] Cooler;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 8)]
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internal struct NvLevel {
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public int Level;
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public int Policy;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 8)]
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internal struct NvGPUCoolerLevels {
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public uint Version;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = NVAPI.MAX_COOLER_PER_GPU)]
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public NvLevel[] Levels;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 8)]
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internal struct NvMemoryInfo {
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public uint Version;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst =
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[MarshalAs(UnmanagedType.ByValArray, SizeConst =
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NVAPI.MAX_MEMORY_VALUES_PER_GPU)]
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public uint[] Values;
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}
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@@ -225,7 +239,7 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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public const int MAX_PHYSICAL_GPUS = 64;
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public const int SHORT_STRING_MAX = 64;
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public const int MAX_THERMAL_SENSORS_PER_GPU = 3;
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public const int MAX_THERMAL_SENSORS_PER_GPU = 3;
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public const int MAX_CLOCKS_PER_GPU = 0x120;
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public const int MAX_PSTATES_PER_GPU = 8;
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public const int MAX_USAGES_PER_GPU = 33;
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@@ -242,23 +256,25 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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Marshal.SizeOf(typeof(NvUsages)) | 0x10000;
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public static readonly uint GPU_COOLER_SETTINGS_VER = (uint)
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Marshal.SizeOf(typeof(NvGPUCoolerSettings)) | 0x20000;
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public static readonly uint GPU_MEMORY_INFO_VER = (uint)
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public static readonly uint GPU_MEMORY_INFO_VER = (uint)
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Marshal.SizeOf(typeof(NvMemoryInfo)) | 0x20000;
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public static readonly uint DISPLAY_DRIVER_VERSION_VER = (uint)
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Marshal.SizeOf(typeof(NvDisplayDriverVersion)) | 0x10000;
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public static readonly uint GPU_COOLER_LEVELS_VER = (uint)
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Marshal.SizeOf(typeof(NvGPUCoolerLevels)) | 0x10000;
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private delegate IntPtr nvapi_QueryInterfaceDelegate(uint id);
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private delegate NvStatus NvAPI_InitializeDelegate();
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private delegate NvStatus NvAPI_GPU_GetFullNameDelegate(
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NvPhysicalGpuHandle gpuHandle, StringBuilder name);
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public delegate NvStatus NvAPI_GPU_GetThermalSettingsDelegate(
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NvPhysicalGpuHandle gpuHandle, int sensorIndex,
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NvPhysicalGpuHandle gpuHandle, int sensorIndex,
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ref NvGPUThermalSettings nvGPUThermalSettings);
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public delegate NvStatus NvAPI_EnumNvidiaDisplayHandleDelegate(int thisEnum,
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ref NvDisplayHandle displayHandle);
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public delegate NvStatus NvAPI_GetPhysicalGPUsFromDisplayDelegate(
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NvDisplayHandle displayHandle, [Out] NvPhysicalGpuHandle[] gpuHandles,
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NvDisplayHandle displayHandle, [Out] NvPhysicalGpuHandle[] gpuHandles,
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out uint gpuCount);
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public delegate NvStatus NvAPI_EnumPhysicalGPUsDelegate(
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[Out] NvPhysicalGpuHandle[] gpuHandles, out int gpuCount);
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@@ -273,6 +289,9 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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public delegate NvStatus NvAPI_GPU_GetCoolerSettingsDelegate(
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NvPhysicalGpuHandle gpuHandle, int coolerIndex,
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ref NvGPUCoolerSettings nvGPUCoolerSettings);
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public delegate NvStatus NvAPI_GPU_SetCoolerLevelsDelegate(
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NvPhysicalGpuHandle gpuHandle, int coolerIndex,
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ref NvGPUCoolerLevels NvGPUCoolerLevels);
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public delegate NvStatus NvAPI_GPU_GetMemoryInfoDelegate(
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NvDisplayHandle displayHandle, ref NvMemoryInfo nvMemoryInfo);
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public delegate NvStatus NvAPI_GetDisplayDriverVersionDelegate(
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@@ -284,12 +303,12 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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private static readonly bool available;
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private static readonly nvapi_QueryInterfaceDelegate nvapi_QueryInterface;
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private static readonly NvAPI_InitializeDelegate NvAPI_Initialize;
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private static readonly NvAPI_GPU_GetFullNameDelegate
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private static readonly NvAPI_GPU_GetFullNameDelegate
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_NvAPI_GPU_GetFullName;
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private static readonly NvAPI_GetInterfaceVersionStringDelegate
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_NvAPI_GetInterfaceVersionString;
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public static readonly NvAPI_GPU_GetThermalSettingsDelegate
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public static readonly NvAPI_GPU_GetThermalSettingsDelegate
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NvAPI_GPU_GetThermalSettings;
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public static readonly NvAPI_EnumNvidiaDisplayHandleDelegate
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NvAPI_EnumNvidiaDisplayHandle;
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@@ -307,6 +326,8 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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NvAPI_GPU_GetUsages;
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public static readonly NvAPI_GPU_GetCoolerSettingsDelegate
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NvAPI_GPU_GetCoolerSettings;
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public static readonly NvAPI_GPU_SetCoolerLevelsDelegate
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NvAPI_GPU_SetCoolerLevels;
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public static readonly NvAPI_GPU_GetMemoryInfoDelegate
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NvAPI_GPU_GetMemoryInfo;
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public static readonly NvAPI_GetDisplayDriverVersionDelegate
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@@ -345,9 +366,8 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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}
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}
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private static void GetDelegate<T>(uint id, out T newDelegate)
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where T : class
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{
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private static void GetDelegate<T>(uint id, out T newDelegate)
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where T : class {
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IntPtr ptr = nvapi_QueryInterface(id);
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if (ptr != IntPtr.Zero) {
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newDelegate =
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@@ -357,7 +377,7 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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}
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}
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static NVAPI() {
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static NVAPI() {
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DllImportAttribute attribute = new DllImportAttribute(GetDllName());
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attribute.CallingConvention = CallingConvention.Cdecl;
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attribute.PreserveSig = true;
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@@ -382,6 +402,7 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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GetDelegate(0x60DED2ED, out NvAPI_GPU_GetPStates);
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GetDelegate(0x189A1FDF, out NvAPI_GPU_GetUsages);
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GetDelegate(0xDA141340, out NvAPI_GPU_GetCoolerSettings);
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GetDelegate(0x891FA0AE, out NvAPI_GPU_SetCoolerLevels);
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GetDelegate(0x774AA982, out NvAPI_GPU_GetMemoryInfo);
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GetDelegate(0xF951A4D1, out NvAPI_GetDisplayDriverVersion);
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GetDelegate(0x01053FA5, out _NvAPI_GetInterfaceVersionString);
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@@ -20,6 +20,7 @@
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the Initial Developer. All Rights Reserved.
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Contributor(s):
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Christian Vallières
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Alternatively, the contents of this file may be used under the terms of
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either the GNU General Public License Version 2 or later (the "GPL"), or
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@@ -52,12 +53,15 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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private readonly Sensor[] loads;
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private readonly Sensor control;
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private readonly Sensor memoryLoad;
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private readonly Control fanControl;
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public NvidiaGPU(int adapterIndex, NvPhysicalGpuHandle handle,
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NvDisplayHandle? displayHandle, ISettings settings)
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: base(GetName(handle), new Identifier("nvidiagpu",
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adapterIndex.ToString(CultureInfo.InvariantCulture)), settings)
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{
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private bool restoreDefaultFanSpeedRequired;
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private NvLevel initialFanSpeedValue;
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public NvidiaGPU(int adapterIndex, NvPhysicalGpuHandle handle,
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NvDisplayHandle? displayHandle, ISettings settings)
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: base(GetName(handle), new Identifier("nvidiagpu",
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adapterIndex.ToString(CultureInfo.InvariantCulture)), settings) {
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this.adapterIndex = adapterIndex;
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this.handle = handle;
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this.displayHandle = displayHandle;
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@@ -103,6 +107,18 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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memoryLoad = new Sensor("GPU Memory", 3, SensorType.Load, this, settings);
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control = new Sensor("GPU Fan", 0, SensorType.Control, this, settings);
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NvGPUCoolerSettings coolerSettings = GetCoolerSettings();
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if (coolerSettings.Count > 0) {
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fanControl = new Control(control, settings,
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coolerSettings.Cooler[0].DefaultMin,
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coolerSettings.Cooler[0].DefaultMax);
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fanControl.ControlModeChanged += ControlModeChanged;
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fanControl.SoftwareControlValueChanged += SoftwareControlValueChanged;
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ControlModeChanged(fanControl);
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control.Control = fanControl;
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}
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Update();
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}
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private static string GetName(NvPhysicalGpuHandle handle) {
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@@ -123,12 +139,26 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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settings.Version = NVAPI.GPU_THERMAL_SETTINGS_VER;
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settings.Count = NVAPI.MAX_THERMAL_SENSORS_PER_GPU;
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settings.Sensor = new NvSensor[NVAPI.MAX_THERMAL_SENSORS_PER_GPU];
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if (NVAPI.NvAPI_GPU_GetThermalSettings != null &&
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if (!(NVAPI.NvAPI_GPU_GetThermalSettings != null &&
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NVAPI.NvAPI_GPU_GetThermalSettings(handle, (int)NvThermalTarget.ALL,
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ref settings) != NvStatus.OK) {
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settings.Count = 0;
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ref settings) == NvStatus.OK))
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{
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settings.Count = 0;
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}
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return settings;
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}
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private NvGPUCoolerSettings GetCoolerSettings() {
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NvGPUCoolerSettings settings = new NvGPUCoolerSettings();
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settings.Version = NVAPI.GPU_COOLER_SETTINGS_VER;
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settings.Cooler = new NvCooler[NVAPI.MAX_COOLER_PER_GPU];
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if (!(NVAPI.NvAPI_GPU_GetCoolerSettings != null &&
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NVAPI.NvAPI_GPU_GetCoolerSettings(handle, 0,
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ref settings) == NvStatus.OK))
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{
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settings.Count = 0;
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}
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return settings;
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return settings;
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}
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private uint[] GetClocks() {
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@@ -144,7 +174,7 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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public override void Update() {
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NvGPUThermalSettings settings = GetThermalSettings();
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foreach (Sensor sensor in temperatures)
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foreach (Sensor sensor in temperatures)
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sensor.Value = settings.Sensor[sensor.Index].CurrentTemp;
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if (fan != null) {
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@@ -167,7 +197,7 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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NvPStates states = new NvPStates();
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states.Version = NVAPI.GPU_PSTATES_VER;
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states.PStates = new NvPState[NVAPI.MAX_PSTATES_PER_GPU];
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if (NVAPI.NvAPI_GPU_GetPStates != null &&
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if (NVAPI.NvAPI_GPU_GetPStates != null &&
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NVAPI.NvAPI_GPU_GetPStates(handle, ref states) == NvStatus.OK) {
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for (int i = 0; i < 3; i++)
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if (states.PStates[i].Present) {
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@@ -188,12 +218,9 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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}
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}
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NvGPUCoolerSettings coolerSettings = new NvGPUCoolerSettings();
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coolerSettings.Version = NVAPI.GPU_COOLER_SETTINGS_VER;
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coolerSettings.Cooler = new NvCooler[NVAPI.MAX_COOLER_PER_GPU];
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if (NVAPI.NvAPI_GPU_GetCoolerSettings != null &&
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NVAPI.NvAPI_GPU_GetCoolerSettings(handle, 0, ref coolerSettings) ==
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NvStatus.OK && coolerSettings.Count > 0) {
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NvGPUCoolerSettings coolerSettings = GetCoolerSettings();
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if (coolerSettings.Count > 0) {
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control.Value = coolerSettings.Cooler[0].CurrentLevel;
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ActivateSensor(control);
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}
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@@ -202,9 +229,8 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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memoryInfo.Version = NVAPI.GPU_MEMORY_INFO_VER;
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memoryInfo.Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU];
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if (NVAPI.NvAPI_GPU_GetMemoryInfo != null && displayHandle.HasValue &&
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NVAPI.NvAPI_GPU_GetMemoryInfo(displayHandle.Value, ref memoryInfo) ==
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NvStatus.OK)
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{
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NVAPI.NvAPI_GPU_GetMemoryInfo(displayHandle.Value, ref memoryInfo) ==
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NvStatus.OK) {
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uint totalMemory = memoryInfo.Values[0];
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uint freeMemory = memoryInfo.Values[4];
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float usedMemory = Math.Max(totalMemory - freeMemory, 0);
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@@ -221,9 +247,8 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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r.AppendFormat("Name: {0}{1}", name, Environment.NewLine);
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r.AppendFormat("Index: {0}{1}", adapterIndex, Environment.NewLine);
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if (displayHandle.HasValue && NVAPI.NvAPI_GetDisplayDriverVersion != null)
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{
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if (displayHandle.HasValue && NVAPI.NvAPI_GetDisplayDriverVersion != null) {
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NvDisplayDriverVersion driverVersion = new NvDisplayDriverVersion();
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driverVersion.Version = NVAPI.DISPLAY_DRIVER_VERSION_VER;
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if (NVAPI.NvAPI_GetDisplayDriverVersion(displayHandle.Value,
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@@ -231,7 +256,7 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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r.Append("Driver Version: ");
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r.Append(driverVersion.DriverVersion / 100);
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r.Append(".");
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r.Append((driverVersion.DriverVersion % 100).ToString("00",
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r.Append((driverVersion.DriverVersion % 100).ToString("00",
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CultureInfo.InvariantCulture));
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r.AppendLine();
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r.Append("Driver Branch: ");
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@@ -269,7 +294,7 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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r.AppendLine(status.ToString());
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}
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r.AppendLine();
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}
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}
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if (NVAPI.NvAPI_GPU_GetAllClocks != null) {
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NvClocks allClocks = new NvClocks();
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@@ -290,10 +315,10 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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r.AppendLine(status.ToString());
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}
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r.AppendLine();
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}
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}
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if (NVAPI.NvAPI_GPU_GetTachReading != null) {
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int tachValue;
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int tachValue;
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NvStatus status = NVAPI.NvAPI_GPU_GetTachReading(handle, out tachValue);
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r.AppendLine("Tachometer");
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@@ -332,7 +357,7 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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usages.Version = NVAPI.GPU_USAGES_VER;
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usages.Usage = new uint[NVAPI.MAX_USAGES_PER_GPU];
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NvStatus status = NVAPI.NvAPI_GPU_GetUsages(handle, ref usages);
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r.AppendLine("Usages");
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r.AppendLine();
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if (status == NvStatus.OK) {
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@@ -394,7 +419,7 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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NvMemoryInfo memoryInfo = new NvMemoryInfo();
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memoryInfo.Version = NVAPI.GPU_MEMORY_INFO_VER;
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memoryInfo.Values = new uint[NVAPI.MAX_MEMORY_VALUES_PER_GPU];
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NvStatus status = NVAPI.NvAPI_GPU_GetMemoryInfo(displayHandle.Value,
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NvStatus status = NVAPI.NvAPI_GPU_GetMemoryInfo(displayHandle.Value,
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ref memoryInfo);
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r.AppendLine("Memory Info");
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@@ -412,5 +437,45 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
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return r.ToString();
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}
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private void SoftwareControlValueChanged(IControl control) {
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SaveDefaultFanSpeed();
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NvGPUCoolerLevels coolerLevels = new NvGPUCoolerLevels();
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coolerLevels.Version = NVAPI.GPU_COOLER_LEVELS_VER;
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coolerLevels.Levels = new NvLevel[NVAPI.MAX_COOLER_PER_GPU];
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coolerLevels.Levels[0].Level = (int)control.SoftwareValue;
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coolerLevels.Levels[0].Policy = 1;
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NVAPI.NvAPI_GPU_SetCoolerLevels(handle, 0, ref coolerLevels);
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}
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private void SaveDefaultFanSpeed() {
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if (!restoreDefaultFanSpeedRequired) {
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NvGPUCoolerSettings coolerSettings = GetCoolerSettings();
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if (coolerSettings.Count > 0) {
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restoreDefaultFanSpeedRequired = true;
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initialFanSpeedValue.Level = coolerSettings.Cooler[0].CurrentLevel;
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initialFanSpeedValue.Policy = coolerSettings.Cooler[0].CurrentPolicy;
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}
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}
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}
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private void ControlModeChanged(IControl control) {
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if (control.ControlMode == ControlMode.Default) {
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RestoreDefaultFanSpeed();
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} else {
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SoftwareControlValueChanged(control);
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}
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}
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private void RestoreDefaultFanSpeed() {
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if (restoreDefaultFanSpeedRequired) {
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NvGPUCoolerLevels coolerLevels = new NvGPUCoolerLevels();
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coolerLevels.Version = NVAPI.GPU_COOLER_LEVELS_VER;
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coolerLevels.Levels = new NvLevel[NVAPI.MAX_COOLER_PER_GPU];
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coolerLevels.Levels[0] = initialFanSpeedValue;
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NVAPI.NvAPI_GPU_SetCoolerLevels(handle, 0, ref coolerLevels);
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restoreDefaultFanSpeedRequired = false;
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}
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}
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}
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}
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