Update NvidiaGPU.cs

This commit is contained in:
DarthDestroyer
2016-04-28 19:59:52 +02:00
parent b3140327d9
commit 51c6d776e1
+6 -6
View File
@@ -78,9 +78,9 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
loads[1] = new Sensor("GPU Memory Controller", 1, SensorType.Load, this, settings);
loads[2] = new Sensor("GPU Video Engine", 2, SensorType.Load, this, settings);
memoryLoad = new Sensor("GPU Memory", 3, SensorType.Load, this, settings);
memoryFree = new Sensor("GPU Memory Free", 1, SensorType.Data, this, settings);
memoryUsed = new Sensor("GPU Memory Used", 2, SensorType.Data, this, settings);
memoryAvail = new Sensor("GPU Memory Total", 3, SensorType.Data, this, settings);
memoryFree = new Sensor("GPU Memory Free", 1, SensorType.SmallData, this, settings);
memoryUsed = new Sensor("GPU Memory Used", 2, SensorType.SmallData, this, settings);
memoryAvail = new Sensor("GPU Memory Total", 3, SensorType.SmallData, this, settings);
control = new Sensor("GPU Fan", 0, SensorType.Control, this, settings);
NvGPUCoolerSettings coolerSettings = GetCoolerSettings();
@@ -209,9 +209,9 @@ namespace OpenHardwareMonitor.Hardware.Nvidia {
uint totalMemory = memoryInfo.Values[0];
uint freeMemory = memoryInfo.Values[4];
float usedMemory = Math.Max(totalMemory - freeMemory, 0);
memoryFree.Value = (float)freeMemory/ 1048576;
memoryAvail.Value = (float)totalMemory/ 1048576;
memoryUsed.Value = usedMemory/ 1048576;
memoryFree.Value = (float)freeMemory/ 1024;
memoryAvail.Value = (float)totalMemory/ 1024;
memoryUsed.Value = usedMemory/ 1024;
memoryLoad.Value = 100f * usedMemory / totalMemory;
ActivateSensor(memoryAvail);
ActivateSensor(memoryUsed);