JMR-devandClaude Opus 5 b082cea889 Add containerized FFmpeg build producing a 16 KB-aligned GPL AAR
There is no usable prebuilt FFmpeg for Android any more. arthenica/ffmpeg-kit
is archived and its binaries were deleted from Maven Central, so every
com.arthenica:ffmpeg-kit-* coordinate 404s and all of its release tags have
zero assets. Maven Central's search index still lists the old versions, which
misleads; the files behind those entries are gone. The successor,
ffmpeg-kit-next, is source-only by design. Building it ourselves is the only
remaining option, not a preference.

ffmpeg-kit-next is Nix-only -- there is no plain android.sh, only
nix-android.sh and a flake -- so the toolchain lives in a container rather
than on the developer's machine. The recipe doubles as the reproducibility
artifact F-Droid expects and as the GPL corresponding-source obligation.

Four problems this path hits, none of them documented upstream:

- The nixos/nix base image already ships bash, coreutils and git; installing
  them collides with the existing profile entries and fails the image build.
- Upstream scripts use #!/bin/bash but the image provides only /bin/sh, so
  start-android.sh dies with "cannot execute: required file not found" after
  the entire toolchain has been built.
- Gradle's AAPT2 comes from Maven as a prebuilt binary linked against FHS
  paths that do not exist under Nix, failing with "Daemon startup failed"
  after the whole native build succeeds. Nixpkgs' Android SDK ships an
  already-patched aapt2, so Gradle is pointed at that.
- A bare '*.aar' find also collects every AAR Gradle unpacked into its own
  caches, so the copy is scoped to the ffmpeg-kit outputs.

The NDK stays at r27d as the flake pins it. Do not "upgrade" to r28+:
android/jni/Android.mk applies -Wl,-z,max-page-size=16384 manually precisely
because r27 predates automatic alignment, and the result is verified 16 KB
compliant as-is.

Verified against the produced artifact: every .so on both ABIs reports LOAD
align 0x4000, libraries are separate rather than a static monolith as the
GPL relinking obligation requires, and the embedded configure line confirms
--enable-gpl --enable-version3 with x264, x265, SVT-AV1, LAME, libass and
the MediaCodec wrappers. Note that --enable-small and --enable-lto
internalize symbols, so absence from strings output proves nothing; check
the configure line instead.

The 35 MB AAR itself is gitignored. F-Droid strips checked-in prebuilt
native libraries, and the recipe is the artifact of record.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-19 21:19:01 -05:00
2026-08-19 17:29:15 -05:00
2026-08-19 17:29:15 -05:00
2026-08-19 17:29:15 -05:00
2026-08-19 17:29:15 -05:00
2026-08-19 17:29:15 -05:00

Media Converter

A free and open-source media converter for Android — batch video transcoding and compression, audio extraction and conversion, GIF and frame export, and file merging.

Android 13+ (API 33). Built with Jetpack Compose and Material 3.

Status: early development. The project scaffold and UI shell exist; the conversion pipeline is being built out. Not yet usable.

Licensing at a glance

  • Source code: MIT
  • Distributed APK: GPL-3.0 — because it bundles FFmpeg built with x264/x265

That split is deliberate, not an oversight. See LICENSES/README.md for the reasoning and the corresponding-source obligations.

Architecture

Two conversion engines behind an explicit router, because neither one covers the job alone.

AndroidX Media3 Transformer — the hardware path

Handles the common cases: MP4/MOV in and out, H.264/HEVC, resolution and frame-rate changes, rotation, overlays, audio to AAC, and stream-copy transmuxing. Fully hardware accelerated end to end — MediaCodec decodes to a GL surface and MediaCodec re-encodes, so frames never round-trip through the CPU. Roughly 7–8× realtime on 720p.

FFmpeg — the long tail

Everything Media3 structurally cannot do:

  • Containers outside MP4/WebM/Ogg/WAV/AAC — MKV, AVI, FLV, MPEG-TS
  • MP3 output — Android has no MP3 encoder at any version; this is a platform gap
  • GIF and image sequences
  • Input codecs with no platform decoder on the device
  • CRF and 2-pass rate control, for the quality tier

Quality tiers

The router is surfaced to users as a quality choice rather than hidden:

Tier Engine Rate control Trade-off
Fast (default) Media3 / MediaCodec bitrate-targeted ~7–8× realtime, low battery cost
Best quality FFmpeg + x264/x265 CRF or 2-pass ~realtime or slower, better quality per byte

A note on "GPU acceleration"

Android has no GPU video codec path. There are three distinct tiers, and conflating them causes a lot of confusion:

  1. Fixed-function video codec silicon — reached through MediaCodec. This is what "hardware accelerated" means for encode and decode. It is not the GPU.
  2. GPU shader cores — genuinely used, but only for filters, scaling, and color effects on already-decoded frames, via OpenGL ES. Never for entropy coding.
  3. CPU — x264, x265, and software decoders.

FFmpeg's -hwaccel is meaningful on Android only as mediacodec, and even then it targets direct-to-Surface playback rather than file-to-file transcoding. Vulkan Video exists in FFmpeg 8.0+ but no shipping Android GPU driver exposes it — no VK_KHR_video_* extension appears in any Android Vulkan Profile tier.

So this app is hardware accelerated via MediaCodec, and GPU accelerated for effects via GL shaders. Both are real; neither is "the GPU decoding video."

Building

Requires JDK 17+ and the Android SDK with API 37.

./gradlew :app:assembleDebug

The FFmpeg native library is built separately from source; that build is not yet wired into this repository.

Contributing

Contributions are welcome. Note that contributions to the source are under MIT, while the distributed binary remains GPL-3.0 for the reasons described in LICENSES/README.md.

S
Description
On-device FOSS media converter for mobile. Android first, iOS aspirational. Android flavor uses Media3 and FFMPEG.
Readme MIT
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