JMR-devandClaude Opus 5 3841f58c74 Put the whole toolchain on Java 24, and take Gradle to 9.7.1
Java was scattered across four numbers that nobody had chosen together: the
daemon ran on 25 (pinned in gradle-daemon-jvm.properties), CI installed 17, the
IDE was set to 25, and the app compiled to 17 bytecode. Now all four say 24.

24 rather than 25 because 25 is not reachable end to end. Kotlin 2.2.10 refuses
jvmTarget 25 outright -- "available targets are 1.8 ... 23, 24" -- so the app's
bytecode could never have joined a 25 toolchain, and "everything on the same
version" would have stayed false in the one place it is hardest to notice. 24 is
the highest number all four can actually hold. Checked, not assumed: D8 dexes
Java 24 class files, and R8 full mode minifies them, so the shipped artifact
builds on this too.

Floating where floating is native:

  - java-version: '24' -- setup-java resolves the newest 24.x at run time.
  - toolchainVersion=24 -- Gradle reports it as "Compatible with Java 24, any
    vendor", and provisions whatever 24.x it finds or downloads.

The Gradle wrapper deliberately does NOT float, because it cannot: distributionUrl
names one archive and distributionSha256Sum is the checksum of that exact file.
That pairing is the wrapper's integrity check, and it is the same reasoning the
workflows already apply to action SHAs. Set via `./gradlew wrapper`, not by hand,
so the checksum matches the URL.

Dependencies were audited against Google Maven and Maven Central rather than
guessed at, and almost everything was already current: AGP, the Compose BOM,
core-ktx, activity, lifecycle, navigation, work, datastore, media3, room,
documentfile, annotation, espresso, androidx-junit, junit and ktlint are all at
their newest stable. Only two had moved -- detekt to 2.0.0-alpha.6 and JaCoCo to
0.8.15 -- and both are here.

Kotlin stays at 2.2.10 and that is now recorded as a verified fact rather than a
warning: the AGP 9.3.1 POM declares kotlin-gradle-plugin 2.2.10 at runtime scope,
which is what AGP's built-in Kotlin actually compiles with. Android lint suggests
2.4.10 and taking that suggestion breaks the build unless KGP is also forced onto
the root buildscript classpath. agp, kotlin and ksp move together or not at all.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 14:42:41 -05:00
2026-08-19 17:29:15 -05:00
2026-08-19 17:29:15 -05:00

LibreMediaConverter

A free and open-source media converter for Android — batch video transcoding and compression, audio extraction and conversion, GIF and frame export, and file merging.

Android 13+ (API 33). Built with Jetpack Compose and Material 3.

Status: working, unreleased. Both conversion engines, the router, the background job queue and the join flow are implemented and building. The FFmpeg format tests have been written but not yet executed on a device.

Licensing at a glance

  • Source code: MIT
  • Distributed APK: GPL-3.0 — because it bundles FFmpeg built with x264/x265

That split is deliberate, not an oversight. See LICENSES/README.md for the reasoning and the corresponding-source obligations.

Architecture

Two conversion engines behind an explicit router, because neither one covers the job alone.

AndroidX Media3 Transformer — the hardware path

Handles the common cases: H.264/HEVC, resolution and frame-rate changes, rotation, overlays, and audio to AAC. Fully hardware accelerated end to end — MediaCodec decodes to a GL surface and MediaCodec re-encodes, so frames never round-trip through the CPU. Roughly 7–8× realtime on 720p.

It writes MP4 and nothing else. media3-muxer ships WebM, Ogg, WAV and AAC muxers too, but none can be driven by Transformer — they throw from addMetadataEntry, which the muxer wrapper calls for every metadata entry a real recording carries. It reads far more than it writes, Matroska included, which is what makes MKV → MP4 a hardware remux.

FFmpeg — the long tail

Everything Media3 structurally cannot do:

  • Containers outside MP4/WebM/Ogg/WAV/AAC — MKV, MOV, AVI, FLV, MPEG-TS, WMV/ASF
  • MP3 output — Android has no MP3 encoder at any version; this is a platform gap
  • GIF and image sequences
  • Input codecs with no platform decoder on the device
  • CRF and 2-pass rate control, for the quality tier
  • Codecs Media3's muxers decline even on a stream copy — its MP4 muxer carries AAC, Opus, Vorbis and PCM, but neither MP3 nor FLAC

Quality tiers

The router is surfaced to users as a quality choice rather than hidden:

Tier Engine Rate control Trade-off
Fast (default) Media3 / MediaCodec bitrate-targeted ~7–8× realtime, low battery cost
Best quality FFmpeg + x264/x265 CRF or 2-pass ~realtime or slower, better quality per byte

A note on "GPU acceleration"

Android has no GPU video codec path. There are three distinct tiers, and conflating them causes a lot of confusion:

  1. Fixed-function video codec silicon — reached through MediaCodec. This is what "hardware accelerated" means for encode and decode. It is not the GPU.
  2. GPU shader cores — genuinely used, but only for filters, scaling, and color effects on already-decoded frames, via OpenGL ES. Never for entropy coding.
  3. CPU — x264, x265, and software decoders.

FFmpeg's -hwaccel is meaningful on Android only as mediacodec, and even then it targets direct-to-Surface playback rather than file-to-file transcoding. Vulkan Video exists in FFmpeg 8.0+ but no shipping Android GPU driver exposes it — no VK_KHR_video_* extension appears in any Android Vulkan Profile tier.

So this app is hardware accelerated via MediaCodec, and GPU accelerated for effects via GL shaders. Both are real; neither is "the GPU decoding video."

Remuxing

Changing the container without touching the streams. Copying an H.264 track from MKV into MP4 moves the same samples into a different wrapper: it finishes in seconds instead of minutes, costs no quality, and needs no encoder — which is why it stays on the hardware path even on a device that cannot encode the codec in question.

Copy is a codec choice like any other, so it can be mixed: copy the video and re-encode only the audio, or the reverse. Picking a codec the source already uses is upgraded to a copy automatically when the container is changing — if container and codec both already match, the only reason to run the job is to re-encode it, so it does.

A copy is never attempted on a stream whose codec could not be identified. A needless re-encode costs time; a wrong stream copy costs a file that will not play.

Features

Formats
Video out MP4, MOV, MKV, WebM, MPEG-TS, AVI, FLV, WMV/ASF
Video codecs H.264, H.265, VP9, or copy the source stream
Audio out MP3, AAC/M4A, FLAC, Opus, WAV, MKA
Audio codecs AAC, Opus, MP3, FLAC, PCM, or copy the source stream
Images GIF, PNG frame sequences
Other Remux without re-encoding; join several files into one

Presets cover the common combinations in one tap. The Advanced picker exposes the full container × codec matrix — including combinations that cannot work, which it explains and offers alternatives for rather than hiding.

Conversions run as durable background work, so they survive leaving the app and are restored after a restart.

Building

Requires JDK 17+ (AGP 9 will not run on older) and the Android SDK with API 37.

FFmpeg is committed as a prebuilt archive under bin/, so a clone builds without a cross-compile. That is deliberate: rebuilding it per CI run made test results ambiguous, because a red build could mean broken code or a build that hiccuped. See bin/README.md for its provenance and how to regenerate it.

./gradlew :app:assembleDebug          # debug APK
./gradlew :app:testDebugUnitTest      # JVM tests
./gradlew :app:connectedDebugAndroidTest   # device tests, needs a running device
./gradlew :app:assembleRelease        # R8-minified release

See tools/ffmpeg/README.md for why the build is containerised and which flags matter. That recipe remains the authority — the committed archive is its output, and is also what satisfies the GPL corresponding-source obligation.

Testing

Unit tests cover the parts that decide correctness without needing hardware: the routing matrix, the container × codec capability matrix, the FFmpeg argument builder, and both stream-copy-versus-re-encode planners. They run against fabricated device profiles, so branches like "this device cannot encode HEVC" are reachable regardless of what the test machine is.

Instrumented tests cover the parts that only a device can prove: real hardware transcoding, the foreground service type, and each FFmpeg output format asserted against the produced file rather than the exit code. The remux tests additionally assert which engine ran — a stream copy produces an identical file either way, so an output-only assertion cannot tell a hardware transmux from FFmpeg's -c copy.

Privacy

The app has no INTERNET permission, so it cannot open a network connection at all. Nothing is uploaded, and there is no analytics or advertising. See PRIVACY.md, which also explains the permissions WorkManager adds automatically.

Contributing

Contributions are welcome. Note that contributions to the source are under MIT, while the distributed binary remains GPL-3.0 for the reasons described in LICENSES/README.md.

S
Description
On-device FOSS media converter for mobile. Android first, iOS aspirational. Android flavor uses Media3 and FFMPEG.
Readme MIT
70 MiB
Languages
Kotlin 91.1%
Shell 7.4%
Java 1.4%
Dockerfile 0.1%