Cancel a running join session too #237
@@ -5,7 +5,16 @@ import android.media.MediaFormat
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import android.net.Uri
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import androidx.test.ext.junit.runners.AndroidJUnit4
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import androidx.test.platform.app.InstrumentationRegistry
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import com.arthenica.ffmpegkit.FFmpegKit
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import com.arthenica.ffmpegkit.FFmpegSession
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import com.arthenica.ffmpegkit.ReturnCode
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import com.arthenica.ffmpegkit.SessionState
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.cancelAndJoin
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import kotlinx.coroutines.delay
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.runBlocking
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import kotlinx.coroutines.withTimeout
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import org.junit.After
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import org.junit.Assert.assertEquals
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import org.junit.Assert.assertTrue
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@@ -16,6 +25,7 @@ import org.libremediaconverter.convert.MediaProbe
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import org.libremediaconverter.convert.StagingNames
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import org.libremediaconverter.ffmpeg.ConcatEngine
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import org.libremediaconverter.model.ConcatStrategy
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import org.libremediaconverter.work.ConcatWorker
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import java.io.File
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/**
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@@ -50,6 +60,65 @@ class ConcatEngineTest {
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(staged + listOf(clipA, clipB, clipMismatched)).forEach { it.delete() }
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}
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/**
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* Cancelling a *running* join actually stops the native session.
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*
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* The `FFmpegEngine` half of #224 landed first (PR #236); this is the same gap in
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* [ConcatEngine]. Before these two, no test on any source set had ever asked a real native
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* session to stop — every `cancel` in `app/src/androidTest` targets WorkManager entries that
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* are queued or already finished.
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*
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* ## Two things carried over from the conversion side, both measured there
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*
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* **The assertion is the session's return code.** A cancelled session ends with the cancel
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* code, a completed one does not. The alternative — checking the output file — is even less
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* available here than it was for conversions: [ConcatEngine] does not delete its output on
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* cancellation at all. Its `invokeOnCancellation` is `FFmpegKit.cancel(...)` and nothing else,
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* where [org.libremediaconverter.ffmpeg.FFmpegEngine]'s also deletes the partial. Whether that
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* asymmetry is deliberate is a separate question from this test, which is why this asserts the
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* thing that is true of both.
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*
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* **The cancel is triggered on [SessionState.RUNNING], not on progress.** `ConcatWorker`
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* publishes no progress at all, so there is no callback to hang it on even in principle — but
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* the conversion side established the deeper reason: the committed clips are 2 s at 320x240 and
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* the encode outruns a callback-triggered cancel.
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*
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* The inputs are deliberately the **mismatched** pair, so [ConcatStrategy.REENCODE] is chosen.
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* A stream copy of two short clips is close to instantaneous and would leave nothing to
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* interrupt; re-encoding is the case where a user would actually reach for Cancel.
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*
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* *Mutation:* drop `FFmpegKit.cancel(session.getSessionId())` from `ConcatEngine`'s
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* `invokeOnCancellation` — the session runs to completion and this fails.
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*/
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@Test
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fun cancellingARunningJoinCancelsTheNativeSession(): Unit = runBlocking {
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val before = FFmpegKit.listSessions().map { it.getSessionId() }.toSet()
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val out = output("cancelled_join.mp4")
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val job = launch(Dispatchers.IO) {
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engine.join(listOf(Uri.fromFile(clipA), Uri.fromFile(clipMismatched)), out, ConcatWorker.DEFAULT_FORMAT)
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}
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val ours = withTimeout(TIMEOUT_MS) {
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var found: FFmpegSession? = null
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while (found?.getState() != SessionState.RUNNING) {
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found = FFmpegKit.listSessions().firstOrNull { it.getSessionId() !in before }
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if (found?.getState() != SessionState.RUNNING) delay(POLL_MS)
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}
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found
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}
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job.cancelAndJoin()
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withTimeout(TIMEOUT_MS) {
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while (ours.getState() == SessionState.RUNNING) delay(POLL_MS)
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}
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assertTrue(
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"the native join session was not cancelled: state=${ours.getState()} rc=${ours.getReturnCode()}",
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ReturnCode.isCancel(ours.getReturnCode()),
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)
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}
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private fun copyAsset(name: String): File {
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val out = File(context.cacheDir, name)
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InstrumentationRegistry.getInstrumentation().context.assets
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@@ -180,4 +249,10 @@ class ConcatEngineTest {
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a.width != mismatched.width || a.height != mismatched.height,
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)
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}
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private companion object {
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/** Generous: it bounds a hang, and both waits here normally settle in well under a second. */
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const val TIMEOUT_MS = 30_000L
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const val POLL_MS = 50L
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}
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}
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