191 lines
6.6 KiB
C#
191 lines
6.6 KiB
C#
// Mozilla Public License 2.0
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// If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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// Copyright (C) LibreHardwareMonitor and Contributors
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// All Rights Reserved
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using System;
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using System.Drawing;
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using LibreHardwareMonitor.Hardware;
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using LibreHardwareMonitor.Utilities;
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namespace LibreHardwareMonitor.UI
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{
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public class SensorNode : Node
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{
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private readonly PersistentSettings _settings;
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private readonly UnitManager _unitManager;
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private bool _plot;
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private Color? _penColor;
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public string Format { get; set; } = "";
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public string ValueToString(float? value)
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{
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if (value.HasValue)
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{
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switch (Sensor.SensorType)
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{
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case SensorType.Temperature when _unitManager.TemperatureUnit == TemperatureUnit.Fahrenheit:
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return $"{value * 1.8 + 32:F1} °F";
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case SensorType.Throughput:
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{
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string result;
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switch (Sensor.Name)
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{
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case "Connection Speed":
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{
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switch (value)
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{
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case 100000000:
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result = "100Mbps";
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break;
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case 1000000000:
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result = "1Gbps";
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break;
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default:
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{
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if (value < 1024)
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result = $"{value:F0} bps";
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else if (value < 1048576)
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result = $"{value / 1024:F1} Kbps";
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else if (value < 1073741824)
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result = $"{value / 1048576:F1} Mbps";
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else
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result = $"{value / 1073741824:F1} Gbps";
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}
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break;
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}
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}
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break;
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default:
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{
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if (value < 1048576)
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result = $"{value / 1024:F1} KB/s";
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else
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result = $"{value / 1048576:F1} MB/s";
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}
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break;
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}
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return result;
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}
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default:
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return string.Format(Format, value);
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}
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}
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return "-";
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}
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public SensorNode(ISensor sensor, PersistentSettings settings, UnitManager unitManager)
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{
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Sensor = sensor;
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_settings = settings;
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_unitManager = unitManager;
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switch (sensor.SensorType)
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{
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case SensorType.Voltage: Format = "{0:F3} V"; break;
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case SensorType.Clock: Format = "{0:F0} MHz"; break;
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case SensorType.Load: Format = "{0:F1} %"; break;
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case SensorType.Temperature: Format = "{0:F1} °C"; break;
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case SensorType.Fan: Format = "{0:F0} RPM"; break;
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case SensorType.Flow: Format = "{0:F1} L/h"; break;
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case SensorType.Control: Format = "{0:F1} %"; break;
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case SensorType.Level: Format = "{0:F1} %"; break;
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case SensorType.Power: Format = "{0:F1} W"; break;
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case SensorType.Data: Format = "{0:F1} GB"; break;
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case SensorType.SmallData: Format = "{0:F1} MB"; break;
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case SensorType.Factor: Format = "{0:F3}"; break;
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case SensorType.Frequency: Format = "{0:F1} Hz"; break;
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case SensorType.Throughput: Format = "{0:F1} B/s"; break;
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}
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bool hidden = settings.GetValue(new Identifier(sensor.Identifier, "hidden").ToString(), sensor.IsDefaultHidden);
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base.IsVisible = !hidden;
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Plot = settings.GetValue(new Identifier(sensor.Identifier, "plot").ToString(), false);
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string id = new Identifier(sensor.Identifier, "penColor").ToString();
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if (settings.Contains(id))
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PenColor = settings.GetValue(id, Color.Black);
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}
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public override string Text
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{
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get { return Sensor.Name; }
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set { Sensor.Name = value; }
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}
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public override bool IsVisible
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{
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get { return base.IsVisible; }
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set
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{
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base.IsVisible = value;
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_settings.SetValue(new Identifier(Sensor.Identifier, "hidden").ToString(), !value);
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}
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}
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public Color? PenColor
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{
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get { return _penColor; }
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set
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{
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_penColor = value;
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string id = new Identifier(Sensor.Identifier, "penColor").ToString();
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if (value.HasValue)
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_settings.SetValue(id, value.Value);
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else
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_settings.Remove(id);
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PlotSelectionChanged?.Invoke(this, null);
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}
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}
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public bool Plot
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{
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get { return _plot; }
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set
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{
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_plot = value;
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_settings.SetValue(new Identifier(Sensor.Identifier, "plot").ToString(), value);
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PlotSelectionChanged?.Invoke(this, null);
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}
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}
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public event EventHandler PlotSelectionChanged;
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public ISensor Sensor { get; }
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public string Value
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{
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get { return ValueToString(Sensor.Value); }
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}
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public string Min
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{
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get { return ValueToString(Sensor.Min); }
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}
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public string Max
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{
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get { return ValueToString(Sensor.Max); }
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}
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public override bool Equals(object obj)
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{
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if (obj == null)
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return false;
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if (!(obj is SensorNode s))
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return false;
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return (Sensor == s.Sensor);
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}
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public override int GetHashCode()
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{
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return Sensor.GetHashCode();
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}
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}
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}
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