* Use CsWin32 * Update LibreHardwareMonitorLib/Hardware/Cpu/CpuLoad.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update LibreHardwareMonitorLib/Hardware/Battery/BatteryGroup.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update pull requests.yml * Update pull requests.yml * Update master.yml * A couple more to CsWin32 * Restore PawnIO defaults Fixes #1910 --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
132 lines
4.4 KiB
C#
132 lines
4.4 KiB
C#
using System;
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using System.IO;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Text;
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using Windows.Win32.Foundation;
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using LibreHardwareMonitor.Interop;
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using Microsoft.Win32;
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using Microsoft.Win32.SafeHandles;
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using PInvoke = Windows.Win32.PInvoke;
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namespace LibreHardwareMonitor.PawnIo;
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public class PawnIo
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{
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private const uint DEVICE_TYPE = 41394u << 16;
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private const int FN_NAME_LENGTH = 32;
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private const uint IOCTL_PIO_EXECUTE_FN = 0x841 << 2;
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private const uint IOCTL_PIO_LOAD_BINARY = 0x821 << 2;
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private readonly SafeFileHandle _handle;
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static PawnIo()
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{
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using RegistryKey subKey = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\PawnIO");
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if (Version.TryParse(subKey?.GetValue("DisplayVersion") as string, out Version version))
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{
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Version = version;
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}
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}
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private PawnIo(SafeFileHandle handle) => _handle = handle;
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/// <summary>
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/// Gets a value indicating whether PawnIO is installed on the system.
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/// </summary>
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public static bool IsInstalled => Version is not null;
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/// <summary>
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/// Retrieves the version information for the installed PawnIO.
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/// </summary>
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public static Version Version { get; }
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public bool IsLoaded => _handle is
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{
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IsInvalid: false,
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IsClosed: false
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};
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internal static PawnIo LoadModuleFromResource(Assembly assembly, string resourceName)
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{
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SafeFileHandle handle = Kernel32.CreateFile(@"\\.\PawnIO", FileAccess.ReadWrite, FileShare.ReadWrite, IntPtr.Zero, FileMode.Open, FileAttributes.Normal, IntPtr.Zero);
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if (handle.IsInvalid)
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return new PawnIo(null);
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uint read = 0;
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using var stream = assembly.GetManifestResourceStream(resourceName);
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using MemoryStream memory = new();
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stream.CopyTo(memory);
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byte[] bin = memory.ToArray();
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if (Kernel32.DeviceIoControl(handle, (uint)ControlCode.LoadBinary, bin, (uint)bin.Length, null, 0u, ref read, IntPtr.Zero))
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return new PawnIo(handle);
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return new PawnIo(null);
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}
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public void Close() => _handle.Close();
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public long[] Execute(string name, long[] input, int outLength)
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{
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if (IsLoaded)
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{
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byte[] output = new byte[outLength * sizeof(long)];
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byte[] inp = new byte[(input.Length * sizeof(long)) + FN_NAME_LENGTH];
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Buffer.BlockCopy(Encoding.ASCII.GetBytes(name), 0, inp, 0, Math.Min(FN_NAME_LENGTH - 1, name.Length));
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Buffer.BlockCopy(input, 0, inp, FN_NAME_LENGTH, input.Length * sizeof(long));
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uint read = 0;
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if (Kernel32.DeviceIoControl(_handle, (uint)ControlCode.Execute, inp, (uint)inp.Length, output, (uint)output.Length, ref read))
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{
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long[] outp = new long[read / sizeof(long)];
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Buffer.BlockCopy(output, 0, outp, 0, (int)read);
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return outp;
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}
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}
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return new long[outLength];
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}
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public int ExecuteHr(string name, long[] inBuffer, uint inSize, long[] outBuffer, uint outSize, out uint returnSize)
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{
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if (inBuffer.Length < inSize)
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throw new ArgumentOutOfRangeException(nameof(inSize));
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if (outBuffer.Length < outSize)
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throw new ArgumentOutOfRangeException(nameof(outSize));
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if (!IsLoaded)
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{
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returnSize = 0;
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return 0;
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}
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uint read = 0;
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byte[] output = new byte[outSize * sizeof(long)];
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byte[] inp = new byte[(inSize * sizeof(long)) + FN_NAME_LENGTH];
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Buffer.BlockCopy(Encoding.ASCII.GetBytes(name), 0, inp, 0, Math.Min(FN_NAME_LENGTH - 1, name.Length));
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Buffer.BlockCopy(inBuffer, 0, inp, FN_NAME_LENGTH, inBuffer.Length * sizeof(long));
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if (Kernel32.DeviceIoControl(_handle, (uint)ControlCode.Execute, inp, (uint)inp.Length, output, (uint)output.Length, ref read))
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{
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Buffer.BlockCopy(output, 0, outBuffer, 0, Math.Min((int)read, outBuffer.Length * sizeof(long)));
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returnSize = read / sizeof(long);
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return 0;
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}
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returnSize = 0;
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return PInvoke.HRESULT_FROM_WIN32((WIN32_ERROR)Marshal.GetLastWin32Error());
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}
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private enum ControlCode : uint
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{
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LoadBinary = DEVICE_TYPE | IOCTL_PIO_LOAD_BINARY,
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Execute = DEVICE_TYPE | IOCTL_PIO_EXECUTE_FN
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}
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}
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