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ReLibreHardwareMonitor/LibreHardwareMonitorLib/Hardware/Network/NetworkGroup.cs
T

150 lines
4.9 KiB
C#

// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
// If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
// Copyright (C) LibreHardwareMonitor and Contributors.
// All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
namespace LibreHardwareMonitor.Hardware.Network;
internal class NetworkGroup : IGroup, IHardwareChanged
{
public event HardwareEventHandler HardwareAdded;
public event HardwareEventHandler HardwareRemoved;
private readonly Dictionary<string, Network> _networks = new();
private readonly object _scanLock = new();
private readonly ISettings _settings;
private readonly List<Network> _hardware = new();
public NetworkGroup(ISettings settings)
{
_settings = settings;
UpdateNetworkInterfaces(settings);
NetworkChange.NetworkAddressChanged += NetworkChange_NetworkAddressChanged;
NetworkChange.NetworkAvailabilityChanged += NetworkChange_NetworkAddressChanged;
}
public IReadOnlyList<IHardware> Hardware => _hardware;
public string GetReport()
{
var report = new StringBuilder();
foreach (Network network in _hardware)
{
report.AppendLine(network.NetworkInterface.Description);
report.AppendLine(network.NetworkInterface.OperationalStatus.ToString());
report.AppendLine();
foreach (ISensor sensor in network.Sensors)
{
report.AppendLine(sensor.Name);
report.AppendLine(sensor.Value.ToString());
report.AppendLine();
}
}
return report.ToString();
}
public void Close()
{
NetworkChange.NetworkAddressChanged -= NetworkChange_NetworkAddressChanged;
NetworkChange.NetworkAvailabilityChanged -= NetworkChange_NetworkAddressChanged;
foreach (Network network in _hardware)
network.Close();
}
private void UpdateNetworkInterfaces(ISettings settings)
{
// When multiple events fire concurrently, we don't want threads interfering
// with others as they manipulate non-thread safe state.
lock (_scanLock)
{
IOrderedEnumerable<NetworkInterface> networkInterfaces = GetNetworkInterfaces();
if (networkInterfaces == null)
return;
var foundNetworkInterfaces = networkInterfaces.ToDictionary(x => x.Id, x => x);
// Remove network interfaces that no longer exist.
List<string> removeKeys = new();
foreach (KeyValuePair<string, Network> networkInterfacePair in _networks)
{
if (foundNetworkInterfaces.ContainsKey(networkInterfacePair.Key))
continue;
removeKeys.Add(networkInterfacePair.Key);
}
foreach (string key in removeKeys)
{
Network network = _networks[key];
network.Close();
_networks.Remove(key);
_hardware.Remove(network);
HardwareRemoved?.Invoke(network);
}
// Add new network interfaces.
foreach (KeyValuePair<string, NetworkInterface> networkInterfacePair in foundNetworkInterfaces)
{
if (!_networks.ContainsKey(networkInterfacePair.Key))
{
_networks.Add(networkInterfacePair.Key, new Network(networkInterfacePair.Value, settings));
_hardware.Add(_networks[networkInterfacePair.Key]);
HardwareAdded?.Invoke(_networks[networkInterfacePair.Key]);
}
}
}
}
private static IOrderedEnumerable<NetworkInterface> GetNetworkInterfaces()
{
int retry = 0;
while (retry++ < 5)
{
try
{
return NetworkInterface.GetAllNetworkInterfaces()
.Where(DesiredNetworkType)
.OrderBy(x => x.Name);
}
catch (NetworkInformationException)
{
// Disabling IPv4 while running can cause a NetworkInformationException: The pipe is being closed.
// This can be retried.
}
}
return null;
}
private void NetworkChange_NetworkAddressChanged(object sender, EventArgs e)
{
UpdateNetworkInterfaces(_settings);
}
private static bool DesiredNetworkType(NetworkInterface nic)
{
switch (nic.NetworkInterfaceType)
{
case NetworkInterfaceType.Loopback:
case NetworkInterfaceType.Tunnel:
case NetworkInterfaceType.Unknown:
return false;
default:
return true;
}
}
}