Files
ReLibreHardwareMonitor/LibreHardwareMonitorLib/Hardware/InpOut.cs
T

210 lines
5.9 KiB
C#

using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using LibreHardwareMonitor.Interop;
namespace LibreHardwareMonitor.Hardware;
internal static class InpOut
{
private static string _filePath;
private static IntPtr _libraryHandle;
private static Interop.InpOut.MapPhysToLinDelegate _mapPhysToLin;
private static Interop.InpOut.UnmapPhysicalMemoryDelegate _unmapPhysicalMemory;
public static bool IsOpen { get; private set; }
public static bool Open()
{
if (Software.OperatingSystem.IsUnix)
return false;
if (IsOpen)
return true;
_filePath = GetFilePath();
if (_filePath != null && (File.Exists(_filePath) || Extract(_filePath)))
{
_libraryHandle = Kernel32.LoadLibrary(_filePath);
if (_libraryHandle != IntPtr.Zero)
{
IntPtr mapPhysToLinAddress = Kernel32.GetProcAddress(_libraryHandle, "MapPhysToLin");
IntPtr unmapPhysicalMemoryAddress = Kernel32.GetProcAddress(_libraryHandle, "UnmapPhysicalMemory");
if (mapPhysToLinAddress != IntPtr.Zero)
_mapPhysToLin = Marshal.GetDelegateForFunctionPointer<Interop.InpOut.MapPhysToLinDelegate>(mapPhysToLinAddress);
if (unmapPhysicalMemoryAddress != IntPtr.Zero)
_unmapPhysicalMemory = Marshal.GetDelegateForFunctionPointer<Interop.InpOut.UnmapPhysicalMemoryDelegate>(unmapPhysicalMemoryAddress);
IsOpen = true;
}
}
if (!IsOpen)
DeleteDll();
return IsOpen;
}
public static void Close()
{
if (_libraryHandle != IntPtr.Zero)
{
Kernel32.FreeLibrary(_libraryHandle);
DeleteDll();
_libraryHandle = IntPtr.Zero;
}
IsOpen = false;
}
public static byte[] ReadMemory(IntPtr baseAddress, uint size)
{
if (_mapPhysToLin != null && _unmapPhysicalMemory != null)
{
IntPtr pdwLinAddr = _mapPhysToLin(baseAddress, size, out IntPtr pPhysicalMemoryHandle);
if (pdwLinAddr != IntPtr.Zero)
{
byte[] bytes = new byte[size];
Marshal.Copy(pdwLinAddr, bytes, 0, bytes.Length);
_unmapPhysicalMemory(pPhysicalMemoryHandle, pdwLinAddr);
return bytes;
}
}
return null;
}
private static void DeleteDll()
{
try
{
// try to delete the DLL
if (_filePath != null && File.Exists(_filePath))
{
File.Delete(_filePath);
}
_filePath = null;
}
catch
{ }
}
private static string GetFilePath()
{
string filePath;
try
{
filePath = Path.GetTempFileName();
if (!string.IsNullOrEmpty(filePath))
return Path.ChangeExtension(filePath, ".dll");
}
catch (IOException)
{ }
const string fileName = "inpout.dll";
try
{
ProcessModule processModule = Process.GetCurrentProcess().MainModule;
if (!string.IsNullOrEmpty(processModule?.FileName))
return Path.Combine(Path.GetDirectoryName(processModule.FileName) ?? string.Empty, fileName);
}
catch
{
// Continue with the other options.
}
filePath = GetPathFromAssembly(Assembly.GetExecutingAssembly());
if (!string.IsNullOrEmpty(filePath))
return Path.Combine(Path.GetDirectoryName(filePath) ?? string.Empty, fileName);
filePath = GetPathFromAssembly(typeof(Ring0).Assembly);
if (!string.IsNullOrEmpty(filePath))
return Path.Combine(Path.GetDirectoryName(filePath) ?? string.Empty, fileName);
return null;
static string GetPathFromAssembly(Assembly assembly)
{
try
{
string location = assembly?.Location;
return !string.IsNullOrEmpty(location) ? location : null;
}
catch
{
return null;
}
}
}
private static bool Extract(string filePath)
{
string resourceName = $"{nameof(LibreHardwareMonitor)}.Resources.{(Software.OperatingSystem.Is64Bit ? "inpoutx64.dll" : "inpout32.dll")}";
Assembly assembly = typeof(Ring0).Assembly;
string[] names = assembly.GetManifestResourceNames();
byte[] buffer = null;
for (int i = 0; i < names.Length; i++)
{
if (names[i].Replace('\\', '.') == resourceName)
{
using Stream stream = assembly.GetManifestResourceStream(names[i]);
if (stream != null)
{
buffer = new byte[stream.Length];
stream.Read(buffer, 0, buffer.Length);
}
}
}
if (buffer == null)
return false;
try
{
using FileStream target = new(filePath, FileMode.Create);
target.Write(buffer, 0, buffer.Length);
target.Flush();
}
catch
{
// for example there is not enough space on the disk
return false;
}
// make sure the file is actually written to the file system
var stopwatch = new Stopwatch();
stopwatch.Start();
while (stopwatch.ElapsedMilliseconds < 2000)
{
try
{
if (File.Exists(filePath) && new FileInfo(filePath).Length == buffer.Length)
return true;
}
catch
{ }
Thread.Sleep(1);
}
// file still has not the right size, something is wrong
return false;
}
}