211 lines
6.5 KiB
C#
211 lines
6.5 KiB
C#
using System;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Threading;
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using LibreHardwareMonitor.Interop;
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namespace LibreHardwareMonitor.Hardware
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{
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internal static class InpOut
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{
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private static string _filePath;
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private static IntPtr _libraryHandle;
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private static Interop.InpOut.MapPhysToLinDelegate _mapPhysToLin;
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private static Interop.InpOut.UnmapPhysicalMemoryDelegate _unmapPhysicalMemory;
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public static bool IsOpen { get; private set; }
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public static bool Open()
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{
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if (Software.OperatingSystem.IsUnix)
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return false;
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if (IsOpen)
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return true;
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_filePath = GetFilePath();
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if (_filePath != null && (File.Exists(_filePath) || Extract(_filePath)))
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{
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_libraryHandle = Kernel32.LoadLibrary(_filePath);
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if (_libraryHandle != IntPtr.Zero)
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{
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IntPtr mapPhysToLinAddress = Kernel32.GetProcAddress(_libraryHandle, "MapPhysToLin");
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IntPtr unmapPhysicalMemoryAddress = Kernel32.GetProcAddress(_libraryHandle, "UnmapPhysicalMemory");
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if (mapPhysToLinAddress != IntPtr.Zero)
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_mapPhysToLin = Marshal.GetDelegateForFunctionPointer<Interop.InpOut.MapPhysToLinDelegate>(mapPhysToLinAddress);
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if (unmapPhysicalMemoryAddress != IntPtr.Zero)
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_unmapPhysicalMemory = Marshal.GetDelegateForFunctionPointer<Interop.InpOut.UnmapPhysicalMemoryDelegate>(unmapPhysicalMemoryAddress);
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IsOpen = true;
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}
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}
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if (!IsOpen)
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DeleteDll();
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return IsOpen;
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}
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public static void Close()
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{
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if (_libraryHandle != IntPtr.Zero)
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{
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Kernel32.FreeLibrary(_libraryHandle);
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DeleteDll();
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_libraryHandle = IntPtr.Zero;
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}
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IsOpen = false;
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}
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public static byte[] ReadMemory(IntPtr baseAddress, uint size)
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{
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if (_mapPhysToLin != null && _unmapPhysicalMemory != null)
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{
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IntPtr pdwLinAddr = _mapPhysToLin(baseAddress, size, out IntPtr pPhysicalMemoryHandle);
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if (pdwLinAddr != IntPtr.Zero)
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{
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byte[] bytes = new byte[size];
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Marshal.Copy(pdwLinAddr, bytes, 0, bytes.Length);
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_unmapPhysicalMemory(pPhysicalMemoryHandle, pdwLinAddr);
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return bytes;
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}
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}
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return null;
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}
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private static void DeleteDll()
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{
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try
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{
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// try to delete the DLL
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if (_filePath != null && File.Exists(_filePath))
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{
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File.Delete(_filePath);
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}
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_filePath = null;
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}
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catch
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{ }
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}
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private static string GetFilePath()
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{
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string filePath;
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try
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{
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filePath = Path.GetTempFileName();
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if (!string.IsNullOrEmpty(filePath))
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return Path.ChangeExtension(filePath, ".dll");
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}
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catch (IOException)
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{ }
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const string fileName = "inpout.dll";
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try
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{
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ProcessModule processModule = Process.GetCurrentProcess().MainModule;
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if (!string.IsNullOrEmpty(processModule?.FileName))
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return Path.Combine(Path.GetDirectoryName(processModule.FileName) ?? string.Empty, fileName);
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}
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catch
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{
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// Continue with the other options.
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}
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filePath = GetPathFromAssembly(Assembly.GetExecutingAssembly());
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if (!string.IsNullOrEmpty(filePath))
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return Path.Combine(Path.GetDirectoryName(filePath) ?? string.Empty, fileName);
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filePath = GetPathFromAssembly(typeof(Ring0).Assembly);
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if (!string.IsNullOrEmpty(filePath))
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return Path.Combine(Path.GetDirectoryName(filePath) ?? string.Empty, fileName);
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return null;
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static string GetPathFromAssembly(Assembly assembly)
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{
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try
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{
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string location = assembly?.Location;
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return !string.IsNullOrEmpty(location) ? location : null;
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}
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catch
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{
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return null;
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}
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}
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}
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private static bool Extract(string filePath)
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{
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string resourceName = $"{nameof(LibreHardwareMonitor)}.Resources.{(Software.OperatingSystem.Is64Bit ? "inpoutx64.dll" : "inpout32.dll")}";
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Assembly assembly = typeof(Ring0).Assembly;
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string[] names = assembly.GetManifestResourceNames();
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byte[] buffer = null;
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for (int i = 0; i < names.Length; i++)
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{
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if (names[i].Replace('\\', '.') == resourceName)
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{
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using Stream stream = assembly.GetManifestResourceStream(names[i]);
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if (stream != null)
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{
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buffer = new byte[stream.Length];
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stream.Read(buffer, 0, buffer.Length);
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}
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}
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}
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if (buffer == null)
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return false;
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try
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{
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using FileStream target = new(filePath, FileMode.Create);
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target.Write(buffer, 0, buffer.Length);
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target.Flush();
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}
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catch
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{
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// for example there is not enough space on the disk
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return false;
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}
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// make sure the file is actually written to the file system
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var stopwatch = new Stopwatch();
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stopwatch.Start();
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while (stopwatch.ElapsedMilliseconds < 2000)
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{
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try
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{
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if (File.Exists(filePath) && new FileInfo(filePath).Length == buffer.Length)
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return true;
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}
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catch
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{ }
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Thread.Sleep(1);
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}
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// file still has not the right size, something is wrong
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return false;
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}
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}
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}
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