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ReLibreHardwareMonitor/LibreHardwareMonitorLib/Interop/PowerMonitor/StructureConversion.cs
T

159 lines
8.1 KiB
C#

namespace LibreHardwareMonitor.Interop.PowerMonitor;
using WVP2C = WireViewPro2Constants;
public static class StructureConversion
{
//1 <-> 2
public static DeviceConfigStructV2 ConvertConfigV1ToV2(DeviceConfigStructV1 configV1)
{
DeviceConfigStructV2 configV2 = new DeviceConfigStructV2
{
Crc = configV1.Crc,
Version = configV1.Version,
FriendlyName = configV1.FriendlyName,
FanConfig = configV1.FanConfig,
BacklightDuty = configV1.BacklightDuty,
FaultDisplayEnable = configV1.FaultDisplayEnable,
FaultBuzzerEnable = configV1.FaultBuzzerEnable,
FaultSoftPowerEnable = configV1.FaultSoftPowerEnable,
FaultHardPowerEnable = configV1.FaultHardPowerEnable,
TsFaultThreshold = configV1.TsFaultThreshold,
OcpFaultThreshold = configV1.OcpFaultThreshold,
WireOcpFaultThreshold = configV1.WireOcpFaultThreshold,
OppFaultThreshold = configV1.OppFaultThreshold,
CurrentImbalanceFaultThreshold = configV1.CurrentImbalanceFaultThreshold,
CurrentImbalanceFaultMinLoad = configV1.CurrentImbalanceFaultMinLoad,
ShutdownWaitTime = configV1.ShutdownWaitTime,
LoggingInterval = configV1.LoggingInterval,
Average = AVG.AVG_1417MS, // Default value
Ui = configV1.Ui
};
return configV2;
}
public static DeviceConfigStructV1 ConvertConfigV2ToV1(DeviceConfigStructV2 configV2)
{
DeviceConfigStructV1 configV1 = new DeviceConfigStructV1
{
Crc = configV2.Crc,
Version = configV2.Version,
FriendlyName = configV2.FriendlyName,
FanConfig = configV2.FanConfig,
BacklightDuty = configV2.BacklightDuty,
FaultDisplayEnable = configV2.FaultDisplayEnable,
FaultBuzzerEnable = configV2.FaultBuzzerEnable,
FaultSoftPowerEnable = configV2.FaultSoftPowerEnable,
FaultHardPowerEnable = configV2.FaultHardPowerEnable,
TsFaultThreshold = configV2.TsFaultThreshold,
OcpFaultThreshold = configV2.OcpFaultThreshold,
WireOcpFaultThreshold = configV2.WireOcpFaultThreshold,
OppFaultThreshold = configV2.OppFaultThreshold,
CurrentImbalanceFaultThreshold = configV2.CurrentImbalanceFaultThreshold,
CurrentImbalanceFaultMinLoad = configV2.CurrentImbalanceFaultMinLoad,
ShutdownWaitTime = configV2.ShutdownWaitTime,
LoggingInterval = configV2.LoggingInterval,
Ui = configV2.Ui
};
return configV1;
}
//1 <-> 3
public static DeviceConfigStructV3 ConvertConfigV1ToV3(DeviceConfigStructV1 configV1)
{
DeviceConfigStructV2 configV2 = ConvertConfigV1ToV2(configV1);
return ConvertConfigV2ToV3(configV2);
}
public static DeviceConfigStructV1 ConvertConfigV3ToV1(DeviceConfigStructV3 configV3)
{
DeviceConfigStructV2 configV2 = ConvertConfigV3ToV2(configV3);
return ConvertConfigV2ToV1(configV2);
}
//2 <-> 3
public static DeviceConfigStructV3 ConvertConfigV2ToV3(DeviceConfigStructV2 configV2)
{
DeviceConfigStructV3 configV3 = new DeviceConfigStructV3
{
Crc = configV2.Crc,
Version = configV2.Version,
FriendlyName = configV2.FriendlyName,
FanConfig = configV2.FanConfig,
BacklightDuty = configV2.BacklightDuty,
FaultDisplayEnable = configV2.FaultDisplayEnable,
FaultBuzzerEnable = configV2.FaultBuzzerEnable,
FaultSoftPowerEnable = configV2.FaultSoftPowerEnable,
FaultHardPowerEnable = configV2.FaultHardPowerEnable,
TsFaultThreshold = configV2.TsFaultThreshold,
OcpFaultThreshold = configV2.OcpFaultThreshold,
WireOcpFaultThreshold = configV2.WireOcpFaultThreshold,
OppFaultThreshold = configV2.OppFaultThreshold,
CurrentImbalanceFaultThreshold = configV2.CurrentImbalanceFaultThreshold,
CurrentImbalanceFaultMinLoad = configV2.CurrentImbalanceFaultMinLoad,
ShutdownWaitTime = configV2.ShutdownWaitTime,
LoggingInterval = configV2.LoggingInterval,
Average = configV2.Average,
Ui = new UiConfigStructV2
{
DefaultScreen = Screen.ScreenMain,
CurrentScale = configV2.Ui.CurrentScale,
PowerScale = configV2.Ui.PowerScale,
DisplayRotation = configV2.Ui.DisplayRotation,
TimeoutMode = configV2.Ui.TimeoutMode,
CycleScreens = configV2.Ui.CycleScreens,
CycleTime = configV2.Ui.CycleTime,
Timeout = configV2.Ui.Timeout,
PrimaryColor = configV2.Ui.Theme == Theme.ThemeTg1 ? WVP2C.THEME_PRIMARY_COLOR_TG1 : configV2.Ui.Theme == Theme.ThemeTg2 ? WVP2C.THEME_PRIMARY_COLOR_TG2 : WVP2C.THEME_PRIMARY_COLOR_TG3,
SecondaryColor = configV2.Ui.Theme == Theme.ThemeTg1 ? WVP2C.THEME_SECONDARY_COLOR_TG1 : configV2.Ui.Theme == Theme.ThemeTg2 ? WVP2C.THEME_SECONDARY_COLOR_TG2 : WVP2C.THEME_SECONDARY_COLOR_TG3,
HighlightColor = configV2.Ui.Theme == Theme.ThemeTg1 ? WVP2C.THEME_HIGHLIGHT_COLOR_TG1 : configV2.Ui.Theme == Theme.ThemeTg2 ? WVP2C.THEME_HIGHLIGHT_COLOR_TG2 : WVP2C.THEME_HIGHLIGHT_COLOR_TG3,
BackgroundColor = configV2.Ui.Theme == Theme.ThemeTg1 ? WVP2C.THEME_BACKGROUND_COLOR_TG1 : configV2.Ui.Theme == Theme.ThemeTg2 ? WVP2C.THEME_BACKGROUND_COLOR_TG2 : WVP2C.THEME_BACKGROUND_COLOR_TG3,
BackgroundBitmapId = configV2.Ui.Theme == Theme.ThemeTg1 ? (byte)THEME_BACKGROUND.ThermalGrizzlyOrange : configV2.Ui.Theme == Theme.ThemeTg2 ? (byte)THEME_BACKGROUND.ThermalGrizzlyDark : (byte)THEME_BACKGROUND.Disabled,
FanBitmapId = configV2.Ui.Theme == Theme.ThemeTg1 ? (byte)THEME_FAN.ThermalGrizzlyOrange : configV2.Ui.Theme == Theme.ThemeTg2 ? (byte)THEME_FAN.ThermalGrizzlyDark : (byte)THEME_FAN.ThermalGrizzlyBlackWhite,
DisplayInversion = DISPLAY_INVERSION.DISPLAY_INVERSION_OFF // Default off
}
};
return configV3;
}
public static DeviceConfigStructV2 ConvertConfigV3ToV2(DeviceConfigStructV3 configV3)
{
DeviceConfigStructV2 configV2 = new DeviceConfigStructV2
{
Crc = configV3.Crc,
Version = configV3.Version,
FriendlyName = configV3.FriendlyName,
FanConfig = configV3.FanConfig,
BacklightDuty = configV3.BacklightDuty,
FaultDisplayEnable = configV3.FaultDisplayEnable,
FaultBuzzerEnable = configV3.FaultBuzzerEnable,
FaultSoftPowerEnable = configV3.FaultSoftPowerEnable,
FaultHardPowerEnable = configV3.FaultHardPowerEnable,
TsFaultThreshold = configV3.TsFaultThreshold,
OcpFaultThreshold = configV3.OcpFaultThreshold,
WireOcpFaultThreshold = configV3.WireOcpFaultThreshold,
OppFaultThreshold = configV3.OppFaultThreshold,
CurrentImbalanceFaultThreshold = configV3.CurrentImbalanceFaultThreshold,
CurrentImbalanceFaultMinLoad = configV3.CurrentImbalanceFaultMinLoad,
ShutdownWaitTime = configV3.ShutdownWaitTime,
LoggingInterval = configV3.LoggingInterval,
Average = configV3.Average,
Ui = new UiConfigStructV1
{
Theme = configV3.Ui.BackgroundBitmapId == (int)THEME_BACKGROUND.ThermalGrizzlyOrange ? Theme.ThemeTg1 : configV3.Ui.BackgroundBitmapId == (int)THEME_BACKGROUND.ThermalGrizzlyDark ? Theme.ThemeTg2 : Theme.ThemeTg3, // Infer theme from bitmap (best effort)
CurrentScale = configV3.Ui.CurrentScale,
PowerScale = configV3.Ui.PowerScale,
DisplayRotation = configV3.Ui.DisplayRotation,
TimeoutMode = configV3.Ui.TimeoutMode,
CycleScreens = configV3.Ui.CycleScreens,
CycleTime = configV3.Ui.CycleTime,
Timeout = configV3.Ui.Timeout
}
};
return configV2;
}
}