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ReLibreHardwareMonitor/LibreHardwareMonitorLib/Interop/Gdi32.cs
T
2022-06-29 18:17:49 +02:00

34 lines
1.5 KiB
C#

// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
// If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
// Copyright (C) LibreHardwareMonitor and Contributors.
// All Rights Reserved.
// ReSharper disable IdentifierTypo
// ReSharper disable InconsistentNaming
using System.Runtime.InteropServices;
namespace LibreHardwareMonitor.Interop
{
internal static class Gdi32
{
internal const string DllName = "Gdi32.dll";
[DllImport(DllName, ExactSpelling = true)]
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
internal static extern uint D3DKMTCloseAdapter(ref D3dkmth.D3DKMT_CLOSEADAPTER closeAdapter);
[DllImport(DllName, ExactSpelling = true)]
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
internal static extern uint D3DKMTOpenAdapterFromDeviceName(ref D3dkmth.D3DKMT_OPENADAPTERFROMDEVICENAME openAdapterFromDeviceName);
[DllImport(DllName, ExactSpelling = true)]
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
internal static extern uint D3DKMTQueryAdapterInfo(ref D3dkmth.D3DKMT_QUERYADAPTERINFO queryAdapterInfo);
[DllImport(DllName, ExactSpelling = true)]
[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
internal static extern uint D3DKMTQueryStatistics(ref D3dkmth.D3DKMT_QUERYSTATISTICS queryStatistics);
}
}