Moves tray/gadget sensor selection (the per-sensor 'tray'/'gadget' settings, their key convention, and the GadgetSensorsChanged/TraySensorsChanged events) into a focused, testable collaborator. The view model keeps thin delegating methods and forwards the events, so its public surface (used by MainWindow) is unchanged. Behavior is unchanged. Adds 3 tests (persistence round-trip, event raising, tray filtering). 196 tests pass (was 193). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
85 lines
2.8 KiB
C#
85 lines
2.8 KiB
C#
// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
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// If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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// Copyright (C) LibreHardwareMonitor and Contributors.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using LibreHardwareMonitor.Hardware;
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using LibreHardwareMonitor.Windows.WinUI.Services;
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namespace LibreHardwareMonitor.Windows.WinUI.ViewModels;
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/// <summary>
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/// Tracks which sensors the user has chosen to show in the system-tray icons and in the desktop gadget, persisting each
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/// choice as a per-sensor setting. Extracted from <see cref="MainWindowViewModel" /> to keep that selection concern (and
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/// its settings-key convention) in one testable place.
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/// </summary>
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internal sealed class SensorSelectionService
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{
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private readonly AppSettings _settings;
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public SensorSelectionService(AppSettings settings)
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{
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_settings = settings;
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}
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public event EventHandler? GadgetSensorsChanged;
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public event EventHandler? TraySensorsChanged;
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public bool IsSensorInGadget(SensorTreeItemViewModel item)
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{
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return item.Sensor != null && _settings.GetValue(GetSensorSettingName(item.Sensor, "gadget"), false);
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}
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public bool IsSensorInTray(SensorTreeItemViewModel item)
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{
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return item.Sensor != null && _settings.GetValue(GetSensorSettingName(item.Sensor, "tray"), false);
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}
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public IEnumerable<SensorTreeItemViewModel> GetGadgetSensorItems(SensorTreeItemViewModel? root)
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{
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return root?.EnumerateSensors().Where(IsSensorInGadget) ?? [];
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}
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public IEnumerable<SensorTreeItemViewModel> GetTraySensorItems(SensorTreeItemViewModel? root)
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{
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return root?.EnumerateSensors().Where(IsSensorInTray) ?? [];
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}
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public void SetSensorInGadget(SensorTreeItemViewModel item, bool value)
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{
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if (item.Sensor == null)
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return;
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SetSensorBooleanSetting(item.Sensor, "gadget", value);
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GadgetSensorsChanged?.Invoke(this, EventArgs.Empty);
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}
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public void SetSensorInTray(SensorTreeItemViewModel item, bool value)
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{
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if (item.Sensor == null)
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return;
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SetSensorBooleanSetting(item.Sensor, "tray", value);
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if (!value)
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_settings.Remove(GetSensorSettingName(item.Sensor, "traycolor"));
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TraySensorsChanged?.Invoke(this, EventArgs.Empty);
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}
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public static string GetSensorSettingName(ISensor sensor, string suffix)
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{
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return new Identifier(sensor.Identifier, suffix).ToString();
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}
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private void SetSensorBooleanSetting(ISensor sensor, string suffix, bool value)
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{
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string settingName = GetSensorSettingName(sensor, suffix);
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if (value)
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_settings.SetValue(settingName, true);
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else
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_settings.Remove(settingName);
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}
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}
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