Replaced the non-kernel code of WinRing0 with a managed implementation. The new implementation should fix Issue 32 and simplify further work on Issue 46.
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/*
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Version: MPL 1.1/GPL 2.0/LGPL 2.1
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The contents of this file are subject to the Mozilla Public License Version
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1.1 (the "License"); you may not use this file except in compliance with
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the License. You may obtain a copy of the License at
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http://www.mozilla.org/MPL/
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Software distributed under the License is distributed on an "AS IS" basis,
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WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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for the specific language governing rights and limitations under the License.
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The Original Code is the Open Hardware Monitor code.
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The Initial Developer of the Original Code is
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Michael Möller <m.moeller@gmx.ch>.
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Portions created by the Initial Developer are Copyright (C) 2010
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the Initial Developer. All Rights Reserved.
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Contributor(s):
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Alternatively, the contents of this file may be used under the terms of
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either the GNU General Public License Version 2 or later (the "GPL"), or
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the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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in which case the provisions of the GPL or the LGPL are applicable instead
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of those above. If you wish to allow use of your version of this file only
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under the terms of either the GPL or the LGPL, and not to allow others to
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use your version of this file under the terms of the MPL, indicate your
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decision by deleting the provisions above and replace them with the notice
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and other provisions required by the GPL or the LGPL. If you do not delete
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the provisions above, a recipient may use your version of this file under
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the terms of any one of the MPL, the GPL or the LGPL.
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*/
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using System;
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using System.Runtime.InteropServices;
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namespace OpenHardwareMonitor.Hardware {
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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internal struct IOControlCode {
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private uint code;
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public IOControlCode(uint deviceType, uint function, Access access) :
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this(deviceType, function, Method.Buffered, access) { }
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public IOControlCode(uint deviceType, uint function, Method method,
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Access access)
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{
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code = (deviceType << 16) |
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((uint)access << 14) | (function << 2) | (uint)method;
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}
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public enum Method : uint {
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Buffered = 0,
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InDirect = 1,
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OutDirect = 2,
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Neither = 3
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}
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public enum Access : uint {
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Any = 0,
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Read = 1,
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Write = 2
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}
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}
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}
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