Add memory info for Amd GPUs (#1326)
* Add DedicatedVideoMemorySize to D3D * Add memory info for Amd GPUs
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@@ -170,6 +170,14 @@ internal static class AtiAdlxx
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[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
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public static extern ADLStatus ADL2_Adapter_Active_Get(IntPtr context, int adapterIndex, out int status);
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[DllImport(DllName, CallingConvention = CallingConvention.Cdecl)]
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[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
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public static extern ADLStatus ADL2_Adapter_DedicatedVRAMUsage_Get(IntPtr context, int adapterIndex, out int iVRAMUsageInMB);
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[DllImport(DllName, CallingConvention = CallingConvention.Cdecl)]
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[DefaultDllImportSearchPaths(DllImportSearchPath.System32)]
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public static extern ADLStatus ADL2_Adapter_MemoryInfoX4_Get(IntPtr context, int adapterIndex, out ADLMemoryInfoX4 memoryInfo);
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public static bool ADL_Method_Exists(string ADL_Method)
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{
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IntPtr module = Kernel32.LoadLibrary(DllName);
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@@ -690,4 +698,28 @@ internal static class AtiAdlxx
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public int ASICFamilyId;
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public int ASICRevisionId;
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}
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[StructLayout(LayoutKind.Sequential)]
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internal struct ADLMemoryInfoX4
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{
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/// Memory size in bytes.
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public long iMemorySize;
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/// Memory type in string.
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = ADL_MAX_PATH)]
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public string strMemoryType;
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/// Highest default performance level Memory bandwidth in Mbytes/s
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public long iMemoryBandwidth;
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/// HyperMemory size in bytes.
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public long iHyperMemorySize;
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/// Invisible Memory size in bytes.
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public long iInvisibleMemorySize;
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/// Visible Memory size in bytes.
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public long iVisibleMemorySize;
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/// Vram vendor ID
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public long iVramVendorRevId;
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/// Memory Bandiwidth that is calculated and finalized on the driver side, grab and go.
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public long iMemoryBandwidthX2;
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/// Memory Bit Rate that is calculated and finalized on the driver side, grab and go.
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public long iMemoryBitRateX2;
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}
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}
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