Use file-scoped namespaces (#842)

This commit is contained in:
PhyxionNL
2022-10-09 13:22:57 +02:00
committed by GitHub
parent 3ac329f247
commit 58cef111a1
175 changed files with 34026 additions and 34204 deletions
+76 -77
View File
@@ -6,93 +6,92 @@
using System.Globalization;
namespace LibreHardwareMonitor.Hardware
namespace LibreHardwareMonitor.Hardware;
internal delegate void ControlEventHandler(Control control);
internal class Control : IControl
{
internal delegate void ControlEventHandler(Control control);
private readonly ISettings _settings;
private ControlMode _mode;
private float _softwareValue;
internal class Control : IControl
public Control
(
ISensor sensor,
ISettings settings,
float minSoftwareValue,
float maxSoftwareValue)
{
private readonly ISettings _settings;
private ControlMode _mode;
private float _softwareValue;
_settings = settings;
public Control
(
ISensor sensor,
ISettings settings,
float minSoftwareValue,
float maxSoftwareValue)
Identifier = new Identifier(sensor.Identifier, "control");
Sensor = sensor;
MinSoftwareValue = minSoftwareValue;
MaxSoftwareValue = maxSoftwareValue;
if (!float.TryParse(settings.GetValue(new Identifier(Identifier, "value").ToString(), "0"), NumberStyles.Float, CultureInfo.InvariantCulture, out _softwareValue))
_softwareValue = 0;
if (!int.TryParse(settings.GetValue(new Identifier(Identifier, "mode").ToString(), ((int)ControlMode.Undefined).ToString(CultureInfo.InvariantCulture)),
NumberStyles.Integer,
CultureInfo.InvariantCulture,
out int mode))
{
_settings = settings;
_mode = ControlMode.Undefined;
}
else
_mode = (ControlMode)mode;
}
Identifier = new Identifier(sensor.Identifier, "control");
Sensor = sensor;
MinSoftwareValue = minSoftwareValue;
MaxSoftwareValue = maxSoftwareValue;
internal event ControlEventHandler ControlModeChanged;
if (!float.TryParse(settings.GetValue(new Identifier(Identifier, "value").ToString(), "0"), NumberStyles.Float, CultureInfo.InvariantCulture, out _softwareValue))
_softwareValue = 0;
internal event ControlEventHandler SoftwareControlValueChanged;
if (!int.TryParse(settings.GetValue(new Identifier(Identifier, "mode").ToString(), ((int)ControlMode.Undefined).ToString(CultureInfo.InvariantCulture)),
NumberStyles.Integer,
CultureInfo.InvariantCulture,
out int mode))
public ControlMode ControlMode
{
get { return _mode; }
private set
{
if (_mode != value)
{
_mode = ControlMode.Undefined;
_mode = value;
ControlModeChanged?.Invoke(this);
_settings.SetValue(new Identifier(Identifier, "mode").ToString(), ((int)_mode).ToString(CultureInfo.InvariantCulture));
}
else
_mode = (ControlMode)mode;
}
internal event ControlEventHandler ControlModeChanged;
internal event ControlEventHandler SoftwareControlValueChanged;
public ControlMode ControlMode
{
get { return _mode; }
private set
{
if (_mode != value)
{
_mode = value;
ControlModeChanged?.Invoke(this);
_settings.SetValue(new Identifier(Identifier, "mode").ToString(), ((int)_mode).ToString(CultureInfo.InvariantCulture));
}
}
}
public Identifier Identifier { get; }
public float MaxSoftwareValue { get; }
public float MinSoftwareValue { get; }
public ISensor Sensor { get; }
public float SoftwareValue
{
get { return _softwareValue; }
private set
{
if (_softwareValue != value)
{
_softwareValue = value;
SoftwareControlValueChanged?.Invoke(this);
_settings.SetValue(new Identifier(Identifier, "value").ToString(), value.ToString(CultureInfo.InvariantCulture));
}
}
}
public void SetDefault()
{
ControlMode = ControlMode.Default;
}
public void SetSoftware(float value)
{
ControlMode = ControlMode.Software;
SoftwareValue = value;
}
}
public Identifier Identifier { get; }
public float MaxSoftwareValue { get; }
public float MinSoftwareValue { get; }
public ISensor Sensor { get; }
public float SoftwareValue
{
get { return _softwareValue; }
private set
{
if (_softwareValue != value)
{
_softwareValue = value;
SoftwareControlValueChanged?.Invoke(this);
_settings.SetValue(new Identifier(Identifier, "value").ToString(), value.ToString(CultureInfo.InvariantCulture));
}
}
}
public void SetDefault()
{
ControlMode = ControlMode.Default;
}
public void SetSoftware(float value)
{
ControlMode = ControlMode.Software;
SoftwareValue = value;
}
}