WIP - have working UI for base functions
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net10.0-windows10.0.19041.0</TargetFramework>
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<TargetPlatformMinVersion>10.0.19041.0</TargetPlatformMinVersion>
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<Platforms>x64;x86;ARM64</Platforms>
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<RuntimeIdentifiers>win-x64;win-x86;win-arm64</RuntimeIdentifiers>
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<AssemblyName>LibreHardwareMonitor.Windows.WinUI</AssemblyName>
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<AssemblyTitle>Libre Hardware Monitor</AssemblyTitle>
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<RootNamespace>LibreHardwareMonitor.Windows.WinUI</RootNamespace>
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<ApplicationIcon>..\LibreHardwareMonitor.Windows.Forms\Resources\icon.ico</ApplicationIcon>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<UseWinUI>true</UseWinUI>
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<WindowsPackageType>None</WindowsPackageType>
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<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
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<OutputPath>..\bin\$(Configuration)\</OutputPath>
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<LangVersion>latest</LangVersion>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.WindowsAppSDK" Version="2.0.1" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\LibreHardwareMonitorLib\LibreHardwareMonitorLib.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="..\LibreHardwareMonitor.Windows.Forms\Resources\icon.ico" Link="Resources\icon.ico" CopyToOutputDirectory="PreserveNewest" />
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<EmbeddedResource Include="..\LibreHardwareMonitor.Windows.Forms\Resources\PawnIO_setup.exe" Link="Resources\PawnIO_setup.exe" />
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<EmbeddedResource Include="..\LibreHardwareMonitor.Windows.Forms\Resources\*.png" LinkBase="Resources" />
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<EmbeddedResource Include="..\LibreHardwareMonitor.Windows.Forms\Resources\Web\**" LinkBase="Resources\Web" />
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</ItemGroup>
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</Project>
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